Title : ReaperBot to Quake DC (see ReaperBot info file included in this zip) Filename : reaper2dc02.zip Version : 0.2 Date : 2001-05-20 Author : Ludvig Holmström (Steven Polge is the original author!) Email : ludvig@yesbox.net Credits : Steven Polge for his bot... :) Build time: 4-5 hour so far, most of the time of testing and writing the readme ;) Type of Mod ----------- Quake C : yes Sound : no MDL : no Level : no Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no (?) context diff : no (?) .qc files : no progs.dat : yes Description of the Modification ------------------------------- !IMPORTANT! - This mod will be of no use for ordinary PC-users, it's made for Quake DC only! This is the famous ReaperBot merged with the popular DC port of Quake. Now, even users without keyboard or good knowledge in Quake can meet the deathmatch enemies in all the standard deathmatch arenas. How to Install the Modification (DC only!) ------------------------------------------ Be sure that you have both pak0.pak and pak1.pak from the full retail version of quake before you contiue any further! 1. Download this .zip (reaper2dc.zip) 2. Unzip the progs.dat file included within it, it doesn't matter where. 3. Use your favorite .pak editor and overwrite the original progs.dat file in pak0.pak with the new one you just extracted. 4. Save the pak. 5. Burn DC Quake on a cd as told in the readme. 6. PLAY! ;) How to play the Modification ---------------------------- 1. Start up the game on your DC. 2. Choose "single-player game". 3. Wait. 4. When you join the game a couple of bots automaticly joins and will fight you and the other bots. The game goes on for 5 minutes, then the maps rotate and the procedure repeates. There is no specific goal of the game, just some happy fragging :) Impulses for the Modification ----------------------------- See original ReaperBot info file included in this zip for impulses and further info. Revision History ---------------- New features in v0.2 -------------------- * Added deathmatch-timer, tells you how much time there is left * 2 new maps added to the map rotation cycle: Start and E1M7 * Map cycle is rearanged, now rotate like this: -DM5 -DM2 -DM4 -E1M7 -DM1 -DM6 -Start -DM3 * Crosshair is automaticly endabled when game starts up * Changed the skill from 1 to 0.5 * Changed player name to DC-Player Features in v0.1 ---------------- * Bots join automaticly, no need for keyboard * Multiplayer starts up even though it's not chooseable from the menu * Map rotation every 5 minute Known bugs ---------- - Something strange's up with the player skin (when dead) - The timer intends to repeat it's messege like 4 times Copyright and Distribution Permissions -------------------------------------- The modifications included in this archive are Copyright 1996, Steven Polge. The original QuakeC source is Copyright 1996, id software. Although Steven Polge make clear that his bots may not be changed or modified in any way for public use, this mod only modifies minor details in non-bot code to make the bots work on the Dreamcast-version of Quake. The ReaperBot code itself is still intact and unmodified. If the author still is unhappy with the mod, I will with no further notice take it offline. ;) Availability ------------ This modification is available from the following places: -Rockride homepage at http://www.rockride.cjb.net -DC Emulation at http://www.dcemulation.org