DOWNLOADS: Makaqu Makaqu is a modified Quake engine for PC and Dreamcast. Source code is included. UQMP: Ultimate Quake Map Patcher UQMP is a toolkit to enhance the original Quake maps. It enables transparent water in all the original Quake maps, disable buggy mirrors, fix texture naming problems, fix many bugs in the tables of entities of the maps, and add BSP waypoints for FrikBot X. UQMP also comes with reVis, an utility made to recompile maps for transparent water. UQMP: Ultimate Quake Map Patcher JoyMenu The description is available in the mods section. The music pack (see below) is required for JoyMenu 2.2 beta. Source code. The basic source contains the minimal code necessary to implement the menu system of JoyMenu 1.2 in a mod. Quake's wave music pack Low quality samples of the CD music of Quake, Saturn Quake and Quake 64. JoyConsole The description is available in the mods section. All releases have the source included. JoyConsole 1.0 + JoyMenu 1.2 basic Tutorials Burning QuakeDC non-selfboot with music on Easy CD Creator Converting MD3 models to the MDL format (incomplete) Selfboot Toolkits Widzbolts SelfBoot Tool Nero Edition is a toolkit that makes Nero images for QuakeDC with CD music. Widzbolts SelfBoot Tool Nero Edition Quake editors AdQuedit: The Quake Workstation supplies an easy, flexible, and useable means to manipulate the many file formats that Quake has. Features include replacing textures in bsp files, editing entity lists, changing model skins, creating sprites, making mip textures, extensive wad editing, and much more. AdQuedit: The Quake Workstation 1.3 PakExplorer is a browser for Quake PAK files which uses a Windows Explorer-style interface. FrikQCC is a QuakeC compiler/decompiler with support for optimizations, compiler warnings, precompiler directives, and more. It is an improved version of qccx. qccx is an optimizing QuakeC compiler with support for string manipulation, pointers, integers, arrays and for loops. Its source and an example QC project are also included. qccx v1.0 optimizing QuakeC compiler qME is a 3D Modeller, Animator, 3D painter and 2D Texture editor for Quake MDL files. RADQuake About the source files: The betas 1, 2 and 3 never had their sources released. Also, in some versions there may be a few source files missing, and/or some of the files included are different from what is compiled in the binary (which means that their real source was never released). The files available here are unchanged and still have their original filenames. RADQuake source patches These are the source patches which includes my changes to RADQuake. I'm making these available so you can have an accurate idea of what I've modified on each version. Changes in version 4.3 (fix 4) Changes in version 4.3 (fix 3) Changes in version 4.3 (fix 2) Changes in version 4.3 (fix 1) Miscellaneous My NesterDC theme. |
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